![]() Matches remain close until they no longer produce a varied stream of decisions for players Īnd the meta includes viable options for every playstyle, matches the design values of the game, and doesn’t overstay its welcome.Īll that being said, balance is really hard to get right. No matchup starts out with one side having a significant advantage Instances of success collectively feel better than failures feel bad Risky and difficult strategies are more effective than safe and easy ones Įvery strategy has interesting and intuitive counterplay The player is rewarded for using the most engaging strategies If we use these tools well, we'll ideally have a game that meets the several conditions that are necessary for a game to produce meaningful decisions and keep frustration at bay: Or add tutorials/mechanics that lessen the costs of discovering strategies. ![]() Make a successful action conditional on some minigame To accomplish these shifts in utility, we can:Īdd a trade-off or time limitation to using the strategy Or making decision-decreasing strategies create more decisions instead (design changes). Increasing the utility of these decision-increasing strategies (buffing) ĭecreasing the utility of decision-decreasing strategies (nerfing) To stop these from happening and keep the number of meaningful decisions high, we can increase the likelihood that players use strategies that create more meaningful decisions for themselves and others. These are when:Īnd when decisions disappear completely, be it due to randomness or a lack of counterplay. Most of these influences are recognizable by a slow change in the weight display (drift).There are four ways meaningful decisions are lost. It then describes proper operation of this sensitive instrument, before analyzing possible external influences and their effects. The guide begins with suggestions for finding an optimal location for the balance. The purpose of this guide is to identify the most common factors affecting weighing accuracy and to explain the basic rules of weighing the right way with laboratory balances. Examples of external influences include:Ĭertain sample characteristics – such as evaporation of liquids, or hygroscopic/hydrophobic solid materials gaining or losing weight – may also be mistaken for external influences. External influences are defined as physical effects that are measurable for all laboratory balances. However, this apparent ease of use can lead to insufficient care being taken to avoid the negative influence on analysis results caused by multiple factors affecting weighing accuracy. Moreover, the touchscreen digital display makes operation of the balance intuitive. Technological advances in electronics have considerably simplified the operation of balances, reducing weighing times. Weighing is one of the most common, yet critical and time consuming, tasks undertaken in the laboratory therefore, weighing the right way is crucial.īalances have developed to the point that, in general, they provide accurate results in most lab environments, with the possible exception of ultra-micro balances. User skills and knowledge (theory of applications, technologies, methods, tips and tricks)įactors affecting weighing accuracy can negatively influence the results of a whole analysis, such that it is important to be aware of the rules that need to be followed when working with laboratory balances.Time reduction quick adjustment and scalability of methods. ![]()
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